#include "additionsymbol.h"

AdditionSymbol::AdditionSymbol()
{
	SetupImages();
}

AdditionSymbol::~AdditionSymbol()
{
	CleanupImages();
}

void AdditionSymbol::SetupImages()
{
	sprite = Iw2DCreateImageResource("addition");
}

void AdditionSymbol::CleanupImages()
{
	if(sprite != NULL)
	{
		delete sprite;
		sprite = NULL;
	}
}
   
void AdditionSymbol::Render()
{
	Iw2DDrawImage(sprite, CIwSVec2(0, 0));
}